Who am I?
I’m Yağız Kurt, a game designer who likes working close to implementation. I enjoy building systems and spaces that feel clear to play, but still create pressure and atmosphere. My strongest areas are systems design, level flow, and interactive audio, and I’m comfortable iterating on a feature until it feels right in the player’s hands.
I graduated from Bahçeşehir University’s Digital Game Design program, studied at the University of Skövde through an Erasmus+ exchange, and I’m currently pursuing an M.Sc. in Games User Experience at Skövde.